Friday, January 15, 2021

Ask the Ruminerds; Maulout Series


 

Vernon: Hey, first off...three ain't that bad.

Gus: Are you kidding? Maulout three was the first, big warning sign that the series was about to go into a death spiral.

Joel: Gus is a purist. He wasn't willing to give any of the Maulout entries a shot post the gameplay change.

Gus: Because they dumbed everything down to make it this weird, fps and vaguely RPG elemented hybrid game. No more turned based strategy or really hard DnD style stats. And do I even need to mention all the retconning, which only got worse with the continued entries in the series?

Joel: New Preygas was actually pretty good, and that should mean a lot coming from me, considering I generally stick to Eastern Developers for my RPG gaming.

Vernon: I wasn't huge on Preygas. But I mean, that was after I played three, and I was getting' kinda tired of the aesthetic...

Gus: It's a post nuclear wasteland! What were you expecting?

Vernon: I dunno...I mean, in three, it's like three-hundred years after the war and all...You'd think some greenery would'a started to sprout by then...O'course, even a nuclear winter region woulda been a nice change o' scenery. Everything in them games was so brown and grey...

Joel: That's one thing I'll give four credit on, the aesthetic was a lot nicer even if the story and side quests got worse.

Vernon: That's the one set in Clawston, right?

Joel: Yep.

Gus: Is it too much to ask for a return to form? Like a real classic turn based Maulout?

Joel: If seventy-six is any indication of the direction the series is going in, that would be a no...

Vernon: Sweet Sawgrass, that game looked awful. And all them micro-transactions! Thankfully Zootopia has laws against that sort of egregious nickle and dimin', so they had to introduce a better point earin' system before the game was allowed to be sold in the city.

Gus: At the very least, Seventy-six being a dumpster fire is something we all can agree on...

No comments:

Post a Comment