Dawn:
That's... a bit of a tall order if I'm being honest. I mean, the
religions of Animalia are...well there's quite a few.
Vernon:
Every species of mammal has at least one religion specifically for
'em, although most species got multiple under their belts due to
different packs and herds of the same species spread over different
parts of Animalia have their own sorta flavor.
Dawn:
For simplicity's sake, it's probably best to focus on some of the
larger ones, like Simbology, Bambism, or Preygansim. Although
Preyganism is sort of...cheating, as it's considered sort of a catch-all title for the various larger prey religions. Capridism falls
under that banner as well, which is the religion that...well I want
to say practice, but I feel that's too strong of a word. I mean, I
consider myself a capridist, but I'm not devout...While Vernon and I
had caprid elements infused into our tithe, I'm not the kind of ewe
that attends caprid service every Sunday.
Vernon:
That's alright Honey Lamb, y'all know my family is purty much the
same when it comes to Norwulff religion. It's mostly just an excuse
to use the curse words. *Chuckles*
Dawn:
*Giggling* Anyway, I'll try to give a brief...explanation of some of
the religions I mentioned, as well as a bit about mine and Vernon's
own. Hopefully, that will be enough to suffice, otherwise, this reply
would take forever. *Ahem* Anyway, let's start with one of the
largest religions, Simbology.
Simbology
was born of the Pridelands empire, or rather legends that came from
the various lion prides before the formation of their empire. In
Simbology, there is an 'old testament' and a 'new testament'. The old
establishes the god lion Mufasa, as well as his dark opposite in his
brother Scar. Like many other religion's primary god, it is through
Mufasa that morality and the religious laws of Simbology are
established. He performs miracles, punishes wicked mammals, and is
supposedly responsible for crafting the 'circle of life'. Scar is his
silent antithesis who represents all that is wicked and bad. Of
course, Scar doesn't come to his full prominence as the ruler of the
'Great Graveyard" until the new testament. In the new testament
of Simbology, we follow Mufasa's only son, Simba, which is where the
name for the religion is derived. It is there that all the sort of
major players in modern simbology come together to craft one sort of
overarching narrative instead of a series of small tales plugged into an anthology. Scar kills
his brother, and banishes Simba with the help of his hyena minions.
While in exile Simba gathers mammals who would become his apostles,
later deified as saints in the church, and returns to the Pridelands
to banish Scar and his wicked minions to the "Great graveyard"
For all time.
Due to
the fact that the Pridelands became a multi-continent spanning
empire, it sort of fixed Simbology's place as Animalia's largest
religion for nearly a millennia, with multiple species being forced
to take the religion on while living under the rule of the Prideland
Monarchs. After the Pridelands collapsed, the prevalence of Simbology
waned to a degree, with many of the former occupied nations reverting
back to their previous religious systems now that they were free to
do so. Simbology is still a fairly big religion today, but not nearly
as big as it was.
Vernon:
Iffin' I recall, Simbology is one of the biggest reasons why hyena
became such a vilified species, what with them bein' considered
Scar's lackey's.
Dawn:
Black maned lions also suffered as outcasts as well, being considered
'children of Scar', this is of course completely ignoring the gospels
of Kovu, but the church of Simbology has always sort of picked and
chosen its favorite scripture to canonize. Whatever benefitted them
the most were generally chosen to be canonized, while the rest were
cast aside as blaspheme despite there being no actual difference
between the two in terms of authors and time periods. Then again, I'd
be lying if I said they were the only religion out there that plays
favorites.
Vernon:
Ain't no perfect religion I suppose, we all needed our demons to
slay.
Dawn:
At the very least a more anonymous villainous entity doesn't malign
any specific species, like the infamous "Hunter" of the
Bambism faith. Its species is never defined, it is simply meant to
be a sort of... analog for all the darkness, hate, and savagery that
mammals are capable of, and must overcome. Otherwise, it's actually
quite similar to Simbology in that there is a god, 'The King of the
Forest", and his son, Bambi, who grows to become the "Great
Forest Prince". Bambi too has his own apostles, and essentially
grows to become the diametric opposite of the Hunter, representing
all that is good and righteous. Mufasa's death is even mirrored in
Bambi's own mother, although in this narrative the 'Hunter' was
trying to prevent Bambi from coming into the world and becoming the
avatar of the forest.
Vernon:
Wasn't Bambi already a faun by then? I'd say that hunter missed his
shot by a mile if that's what he was aimin' fer.
Dawn:
Well you can't have evil prevail, especially in a religious
narrative. What kind of inspiring story is that?
Vernon:
*Chuckles* I suppose that's fair.
Dawn:
Anyway, just to wrap up Bambism, Bambi becomes the avatar of the
forest, and creates the moral laws of Animalia, while his father
ascends to join his mother and preside over the great forest in the
beyond, and the souls who dwell within. Of course, one could also
file bambism away under Preygansim, but it's one of the larger, more
recognizable religions under said banner.
Vernon:
It's also...probably a bit more organized than our stuff. Capridism
and Norwulff religions er'...more about deep nature rituals and real
wild tales.
Dawn:
*Giggles* Maybe Norwulff religion sure. I mean, you've got a crazed,
wild boar creature that guards the gates of hell, and what about that
giant world-eating snake? Compared to those, Caprisdism is just a
bunch of gentle sheep prancing in the meadows.
Vernon:
Well we're...a rough and tumble species, and our belief system reflects
a lotta that. I mean, Oldwyn tore out his own eye, all fer the sake
of making himself wiser. And almost every piece of lore and story
from the era features some sort of battle goin' on with amazin',
fantastical and horrifyin' beasts.
Dawn:
It's hard to believe your ancestors could ever settle down and make
peace with my people with tales like that fueling every facet of your
lives.
Vernon:
Well, in terms of our religious text, while we relished a good
battle, we were no fools either. Again, Oldwin yanked out his eye to
become wiser, not stronger. Wisdom and temperance were also important
virtues of ours, and when that edict came down from Lupa, the one
true den mother, most of us held wisdom highly enough to listen.
Dawn:
I suppose that isn't all that far off from Capridism's own Hornunnus
or Cervidwen, who also greatly valued wisdom, temperance, and
patience. Although...they didn't have to take such...graphic means to
achieve such things...which admittedly makes it less cool. *Giggles*
A big element of worshiping them was the belief that above all else
Animalia would provide for our kind, so long as we took care of her.
The forest, the meadows, it was all to be respected, and it would
reward that respect with great bounties so long as one was patient.
The same was said of great wisdom, which was an equally valued
virtue. Wisdom and understanding came with time and patience.
Vernon:
Y'all are sellin' capridism short. Y'all got some killer festivals
and feasts. And o' course we ain't got no 'ruttin' in the fields'
tradition in Norwulff lore. Talk about some wild sutff...
Dawn:
*Blushes slightly* W-Well, it was how we...it was another way of
connecting with nature and our roots! I-We saw it as natural! We
don't do it anymore!
Vernon:
Hey I wasn't complainin'. Though I gotta wonder, were those gods of
yer's right pleased with that little show we put on in the cornfield
that time er...?
Dawn:
*Blush intensifies* P-PUPPY NoooooOOOooo!